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Backward Design

curriculumUnderstanding by DesignUbDbackward designbackwards design

Backward design is a curriculum planning approach that begins by defining desired learning outcomes, then determines how those outcomes will be assessed, and only then plans the instructional activities that will lead learners to those outcomes. It reverses the traditional sequence of starting with content or activities and hoping that learning follows.

The concept was first articulated by Ralph W. Tyler (1949), who argued that educational objectives should precede the selection of learning experiences and their organisation. The term "backward design" was formalised and popularised by Grant Wiggins and Jay McTighe in their influential Understanding by Design (UbD) framework (1998; 2nd ed. 2005), published by the Association for Supervision and Curriculum Development (ASCD). In language teaching, Jack C. Richards (2013) positioned backward design as one of three fundamental curriculum approaches, alongside Forward Design and Central Design, and identified the CEFR as a major example of backward design in practice.

The Three Stages

Stage 1: Identify Desired Results

The designer asks: What should learners know, understand, and be able to do?

This stage defines the end goals before any consideration of materials or methods. Wiggins and McTighe distinguish three layers of desired results:

  1. Transfer goals — what learners should be able to do independently in new situations beyond the classroom
  2. Understandings — "big ideas" (principles, theories, concepts) that give content meaning and coherence
  3. Essential questionsopen-ended questions that provoke inquiry and deepen understanding (e.g., "What makes communication effective across cultures?")

In ELT contexts, Stage 1 typically involves:

  • Defining target proficiency levels using Can-Do Statements (e.g., CEFR B1: "Can deal with most situations likely to arise whilst travelling")
  • Writing measurable Learning Outcomes aligned with learner needs identified through Needs Analysis
  • Specifying target communicative competences (linguistic, sociolinguistic, pragmatic)
  • Identifying the real-world tasks learners need to perform (e.g., writing a complaint email, participating in a meeting, taking an IELTS exam)

ELT example: An IELTS Writing course at IF2 level defines the outcome as "Learners will be able to write a Task 1 report that identifies main trends and makes basic comparisons, achieving Band 4.5+ for Task Achievement."

Stage 2: Determine Assessment Evidence

The designer asks: How will we know if learners have achieved the desired results?

Before planning any teaching, the designer thinks "like an assessor" and determines what evidence will demonstrate that outcomes have been met. Wiggins and McTighe recommend multiple forms of evidence:

  • Performance tasks — authentic, complex tasks requiring transfer of learning (not just recall)
  • Other evidence — quizzes, tests, observations, homework, self-assessments, dialogues

For performance tasks, the UbD framework uses the GRASPS template:

ElementMeaningELT Example
GoalWhat the learner must accomplishWrite a report comparing two charts
RoleThe learner's role in the scenarioIELTS candidate / office worker
AudienceWho the product is forExaminer / manager
SituationThe context or challengeTime-pressured exam / quarterly review
ProductWhat the learner creates150-word report / presentation
StandardsCriteria for successBand descriptors / rubric

In ELT contexts, Stage 2 involves:

  • Designing summative tasks that mirror real-world language use
  • Creating formative checkpoints to monitor progress
  • Aligning assessment criteria with target descriptors (e.g., IELTS band descriptors, CEFR scales)
  • Building rubrics with clear performance levels

ELT example: Before designing any lessons, the course designer creates the end-of-course writing test (two Task 1 reports under timed conditions), plus formative peer-assessment checklists aligned to band descriptors.

Stage 3: Plan Learning Experiences and Instruction

The designer asks: What activities, resources, and instruction will help learners achieve the desired results and prepare them for the assessments?

Only at this final stage does the designer select content, materials, and teaching methods. Wiggins and McTighe use the WHERETO framework for planning instruction:

LetterMeaning
WWhere are we going? Why? What is expected?
HHook and hold student interest
EEquip students with necessary knowledge and skills
RRethink, reflect, and revise
EEvaluate progress (self-assessment and teacher checks)
TTailor instruction to individual needs
OOrganise for optimal learning

In ELT contexts, Stage 3 involves:

ELT example: For the IF2 Writing course, lessons are sequenced: analysing model reports → identifying key features in data → practising comparison language → timed writing under exam conditions — all working backwards from the assessment task defined in Stage 2.

Backward Design in Language Curriculum: Richards (2013)

Richards (2013) provides the most influential framework for understanding curriculum design approaches in language teaching. He identifies three approaches, each differing in when issues of input (content), process (methodology), and outcomes (learning results) are addressed.

The Three Approaches Compared

FeatureForward DesignCentral DesignBackward Design
Starting pointSyllabus content (grammar, vocabulary, functions, skills)Classroom methodology and processesLearning outcomes and target competences
SequenceInput → Process → OutcomesProcess → Input + OutcomesOutcomes → Process → Input
Syllabus roleDrives the curriculum; content selected and sequenced firstEmerges during implementation; not pre-specified in detailDerived from outcomes; selected to serve target competences
AssessmentOften added after teaching; may not align with instructionInformal; embedded in classroom processesDesigned before instruction; drives what is taught
Historical traditionDominant tradition in language teaching (structural, functional-notional, lexical syllabuses)Process-oriented movements (Dogme, strong TBLT, Prabhu's Bangalore Project)Competency-based education, CEFR, standards-based curricula
ExamplesGrammar-based coursebooks, structural syllabusesDogme ELT, Prabhu's procedural syllabus, strong TBLTCEFR-aligned curricula, ACTFL proficiency guidelines, competency-based programs
StrengthsClear content progression; easy to sequence and assessResponsive to learners; promotes meaningful communicationEnsures alignment between outcomes, assessment, and instruction
LimitationsAssessment may not reflect real communicative ability; coverage =/= learningDifficult to ensure coverage; hard to standardise; requires highly skilled teachersRequires clear outcome definitions; may constrain emergent learning
Key proponentsWilkins (1976), traditional syllabus designersPrabhu (1987), Thornbury & Meddings (2009)Tyler (1949), Wiggins & McTighe (1998), Richards (2013)

The CEFR as Backward Design

Richards (2013) identifies the Common European Framework of Reference (CEFR) as a landmark example of backward design in language education. The CEFR:

  • Defines proficiency through Can-Do Statements — positive descriptors of what learners can do at each level (A1 through C2)
  • Provides the target outcomes from which institutions derive their syllabuses, materials, and assessments
  • Allows curriculum planners to align planning, teaching, and assessment within a programme by anchoring everything to observable performance descriptors
  • Does not prescribe a methodology or syllabus — these are derived from the outcome specifications

Similarly, the ACTFL Proficiency Guidelines and NCSSFL-ACTFL Can-Do Statements in the US context exemplify backward design: educators set proficiency targets, design performance assessments aligned to can-do benchmarks, and then plan instruction to build toward those targets.

The Six Facets of Understanding

Wiggins and McTighe argue that true understanding goes beyond recall. They propose six facets, each representing a different dimension of understanding:

  1. Explanation — sophisticated, apt accounts of phenomena ("Can explain why...")
  2. Interpretation — meaningful narratives or translations ("Can interpret the data to show...")
  3. Application — using knowledge in new situations ("Can apply the strategy to unseen texts...")
  4. Perspective — seeing from different viewpoints ("Can evaluate from multiple stakeholder positions...")
  5. Empathy — perceiving sensitively through others' experiences ("Can understand why a learner might...")
  6. Self-knowledge — awareness of one's own understanding and limitations ("Can identify personal strengths and gaps...")

In ELT, these facets help teachers move beyond testing recall of grammar rules toward assessing genuine communicative competence — can the learner use the language, not just describe it?

Why Backward Design Matters for ELT

  1. Alignment: Ensures that what is taught, how it is assessed, and what learners are expected to achieve are all connected — the central challenge of Course Design
  2. Outcome orientation: Fits naturally with proficiency-based and competency-based language programs where the goal is observable language performance, not content coverage
  3. CEFR compatibility: The CEFR's can-do architecture is inherently backward — defining what learners can do, then deriving instruction from those targets
  4. Prevents the "coverage trap": In forward design, teachers often feel compelled to "cover" the textbook; backward design asks instead whether learners can perform the target tasks
  5. Assessment integrity: By designing assessments before instruction, backward design reduces the mismatch between what is taught and what is tested (Washback)
  6. Transparency: Clear outcomes communicated to learners increase motivation and metacognitive awareness
  7. Programme coherence: Essential for multi-level programmes (like the EH IELTS program) where each course must build systematically toward defined proficiency targets

Criticisms and Limitations

General Criticisms

  • Constrains emergent learning: Predefined outcomes may limit opportunities for unplanned but valuable learning directions (Wiggins & McTighe acknowledge this and recommend "uncoverage" — but the tension remains)
  • Assumes clear outcomes are always possible: Not all valuable educational goals are easily stated as measurable outcomes (e.g., creativity, cultural sensitivity, love of reading)
  • Assessment validity: Difficulties in ensuring assessments are valid and reliable measures of the stated outcomes, particularly for complex competences
  • Reduces flexibility: Limits teacher improvisation and responsiveness to emerging classroom needs compared to Central Design approaches
  • Can narrow the curriculum: Focusing strictly on assessed outcomes may cause teachers to neglect important content that does not appear in assessments

Language-Specific Criticisms

  • Internal syllabus problem: SLA research suggests learners have developmental sequences (see Developmental Sequences, Natural Order Hypothesis, Processability Theory) that do not align with externally imposed outcome timelines. Learners may not be ready to produce target forms on schedule, regardless of curriculum design
  • Acquisition =/= learning: Krashen's Acquisition vs Learning distinction and the Monitor Model suggest that explicit outcome targets address conscious learning but may not drive acquisition, which follows its own timetable
  • Proficiency benchmarks can be arbitrary: Setting fixed proficiency targets (e.g., "B1 by end of term") creates pressure to blame learners who develop more slowly rather than questioning the timeline itself
  • Teaching to the test: When outcomes are tightly coupled with high-stakes assessments, backward design can promote test preparation over genuine communicative development — the same washback problem it aims to solve

Balanced View

Most curriculum theorists (Richards, 2013; Graves, 2000; Nation & Macalister, 2010) recommend a pragmatic blend: backward design provides the overall architecture and alignment, while allowing space for process-oriented responsiveness within individual lessons. The three approaches are not mutually exclusive — a well-designed language programme often uses backward design at the programme level, with elements of central and forward design at the lesson level.

Practical Application in Language Teaching

Programme Level

  1. Conduct Needs Analysis to identify target communicative tasks and contexts
  2. Define Learning Outcomes as can-do statements for each course level
  3. Design end-of-course assessments that test target competences authentically
  4. Build a Scheme of Work working backwards from the assessment tasks
  5. Select and sequence content, materials, and methods to serve the outcomes

Unit/Lesson Level

  1. State Lesson Aims derived from course-level outcomes
  2. Define the success criteria — how will you know the aim was achieved?
  3. Plan activities that build toward the target performance, from controlled to freer practice
  4. Include formative checks throughout

EH IELTS Program Example

The EH IELTS Writing program follows a modified backward design:

  • Outcomes: Target band descriptors (e.g., Band 4.5 for IF2) define what "success" looks like
  • Assessment: End-of-course mock tests are designed first, mirroring real IELTS conditions
  • Instruction: Lessons are built to develop the specific skills and language needed to meet those band descriptors — working backwards from the target performance

Key References

  • Tyler, R.W. (1949). Basic Principles of Curriculum and Instruction. University of Chicago Press.
  • Wiggins, G. & McTighe, J. (1998). Understanding by Design. ASCD.
  • Wiggins, G. & McTighe, J. (2005). Understanding by Design (2nd ed.). ASCD.
  • Wiggins, G. & McTighe, J. (2012). Understanding by Design Framework (White Paper). ASCD.
  • Richards, J.C. (2013). Curriculum approaches in language teaching: Forward, central, and backward design. RELC Journal, 44(1), 5-33.
  • Graves, K. (2000). Designing Language Courses: A Guide for Teachers. Heinle & Heinle.
  • Nation, I.S.P. & Macalister, J. (2010). Language Curriculum Design. Routledge.
  • Council of Europe. (2001). Common European Framework of Reference for Languages. Cambridge University Press.
  • Council of Europe. (2020). CEFR Companion Volume with New Descriptors. Council of Europe.
  • Bloom, B.S. (1956). Taxonomy of Educational Objectives. Longman.
  • Anderson, L.W. & Krathwohl, D.R. (Eds.). (2001). A Taxonomy for Learning, Teaching, and Assessing (revised Bloom's taxonomy). Longman.

See Also

Related Terms